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#101690 - 04/16/08 01:36 PM Lighting position z height?
Adam Britt Offline
Greenhorn

Registered: 09/05/07
Posts: 9
When i create a lighting position (as opposed to inserting one from the library), it will not let me set it's z height. How do I go about doing this? I can set the lights on the position to a z height, however not the position itself.

-Adam

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#101708 - 04/16/08 03:16 PM Re: Lighting position z height? [Re: Adam Britt]
michaelk Offline

Vectorworks Addict

Registered: 11/27/01
Posts: 2862
Loc:
Adam

Make sure your lighting position has both 2D and 3D elements. If your lighting position is only 2D, it can't have a Z value.

Michael
_________________________
VW 2014 Designer+RW
OS 10.8.5 MacBook Pro
http://verysmallgroup.com

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#101719 - 04/16/08 06:50 PM Re: Lighting position z height? [Re: michaelk]
Adam Britt Offline
Greenhorn

Registered: 09/05/07
Posts: 9
How do you do that in '08? I don't remember having to do anything special in 12.

-Adam

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#101736 - 04/17/08 04:13 AM Re: Lighting position z height? [Re: Adam Britt]
michaelk Offline

Vectorworks Addict

Registered: 11/27/01
Posts: 2862
Loc:
Adam

I'm pretty sure it's the same in 12 and 2008. Someone correct me if I'm wrong.

1. Draw a line. (That's the 2D part)
2. Duplicate the line.
3. Draw a circle 1.5" in diameter
4. Select one of the lines and the circle
5. Model/Extrude along Path (make sure the line is the path object) (That's the 3D part) You now have a 3D "Pipe" sitting on top of a 2D line.
6. Select the line and the extrude
7. Modify/Group
8. Modify/Convert/Convert to Light Position

A lot of times, if there are multiple examples of a repeated similar positions (like booms or battens) I add a the following steps
7A: Modify/Create Symbol.....
7B: Name the Symbol
7C: Select the symbol in the Resource Browser
7D: Insert the symbol in the drawing with the Light Position Obj tool (in the Spotlight Workspace).

Then you don't need Step 8.

HTH

Michael


PS. In VW12, if you intend to render scenes with by turning on any of your lights, it's is important that the Lighting Positions have a texture that doesn't cast a shadow. (In VW12, light emanates from the C-clamp. Don't know why.) The easiest thing to do is use the Default Instrument Texture.
_________________________
VW 2014 Designer+RW
OS 10.8.5 MacBook Pro
http://verysmallgroup.com

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#101759 - 04/17/08 11:28 AM Re: Lighting position z height? [Re: michaelk]
Adam Britt Offline
Greenhorn

Registered: 09/05/07
Posts: 9
This worked, thanks! I have another question, although (it has been a while since i used vectorworks).

When i make this lighting position, it disappears and will only appear when I am using the '3d selection' tool. Which in itself is fine, however when I go to insert a lighting instrument, it puts me back in the 2d selection and my electric disappears. With that line under my pipe, it seems that something should show up in both 2d and 3d. What am i missing?

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#101765 - 04/17/08 11:49 AM Re: Lighting position z height? [Re: Adam Britt]
michaelk Offline

Vectorworks Addict

Registered: 11/27/01
Posts: 2862
Loc:
Adam

You are missing a 2D line.

Select the lighting position in the Resource Browser.
Right Click/Edit (or choose edit from the RB menu)
Choose 3D - You will see the pipe.
Draw a line directly on top of the pipe.
Click on Exit Symbol in the upper right hand corner.

Your Lighting Position will now show up in 2D.

HTH

Michael
_________________________
VW 2014 Designer+RW
OS 10.8.5 MacBook Pro
http://verysmallgroup.com

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#101797 - 04/18/08 11:42 AM Re: Lighting position z height? [Re: michaelk]
Adam Britt Offline
Greenhorn

Registered: 09/05/07
Posts: 9
hm, well now i have a different problem, of sorts.

When i create a position in 3d without the 2d part of it and make it an electric, the label is in the right place. But when i make it an electric after i have the 2d part added, it puts the label way off to the side.

http://img.photobucket.com/albums/1003/Beans45601/Picture3-2.png

What is it about the 2d part that creates such a big space between those two things?

-Adam

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#101803 - 04/18/08 12:09 PM Re: Lighting position z height? [Re: Adam Britt]
michaelk Offline

Vectorworks Addict

Registered: 11/27/01
Posts: 2862
Loc:
Adam


VW adds that text for the position name a preset distance from the bottom right side of the geometry of the symbol. (someone correct me if I'm wrong about this!)
So you've got something hanging out in your symbol way to the right.

3 ideas:

1. From the Resource Browser Edit the 2D Component of the Light Position.
Make sure the line is centered around X=0'0".
Try Select All to make sure that you don't have any stray objects hanging around.
Exit Symbol

1A. Do the same thing with the 3D component.

2. In the Resource Browser, Delete the Lighting Position and create a new one, being careful to create it from a Group that has both 2D and 3D components (That are exactly on top of each other.) (NB: Don't give the 3D component a Z value - Leave it at 0". Use the Lighting Position OIP to enter the Z value.)
Give it the same name as the deleted position.

3. You can always select the position in the drawing, click on the handle for the name, move to where you would like the name to be and click again to place the name.

HTH

Michael
_________________________
VW 2014 Designer+RW
OS 10.8.5 MacBook Pro
http://verysmallgroup.com

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