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	<channel>
		<title>Vectorworks SPOTLIGHT Discussion</title>
		<link>http://techboard.vectorworks.net/ubbthreads.php</link>
		<description>Vectorworks SPOTLIGHT Discussion</description>
		<generator>Vectorworks Community Board - UBB.threads(tm)</generator>
		<item>
			<title>Re: tape measure tool</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=165839#Post165839</link>
			<description>
			<![CDATA[<b>Posted by</b> brunodog:<br />
			where would i find the plug in tape measure tool.

thx]]>
			</description>
			<pubDate>Fri, 03 Feb 2012 09:12:06 EST</pubDate>
		</item>
		<item>
			<title>Re: Led Panels with Gaps using One image</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=165770#Post165770</link>
			<description>
			<![CDATA[<b>Posted by</b> Benson Shaw:<br />
			Yes, Shift select each one to get them all, then press return or click the green checkmark.  This shell or an extrude of a selection containing several 2d polys will make a new single object with gaps.  I think these are the only two choices for creating an object with gaps which can have a texture mapped overall.  Convert to Generic Solid retains the mapping.  Unfortunate that groups do not work for this!


-B]]>
			</description>
			<pubDate>Wed, 01 Feb 2012 15:19:08 EST</pubDate>
		</item>
		<item>
			<title>Re: can't convert truss object to symbol any more</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=165659#Post165659</link>
			<description>
			<![CDATA[<b>Posted by</b> bcd:<br />
			If it displays as a symbol in the OIP then you're RB is probably not pointing to the correct file.
If it is then try a restart.]]>
			</description>
			<pubDate>Mon, 30 Jan 2012 09:35:12 EST</pubDate>
		</item>
		<item>
			<title>Re: All Lighting symbols have no description in OIP my info's gone?</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=165653#Post165653</link>
			<description>
			<![CDATA[<b>Posted by</b> mjm:<br />
			Ned: what I did ,which worked out fine, was copy and paste by layer the info to a new blank spotlight file. Somehow the corruption was gone or bypassed or something. All was well after that.]]>
			</description>
			<pubDate>Mon, 30 Jan 2012 08:51:03 EST</pubDate>
		</item>
		<item>
			<title>Re: LW import problem</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=165565#Post165565</link>
			<description>
			<![CDATA[<b>Posted by</b> klinzey:<br />
			Is the exchange not working or are you just getting the &quot;Not All Instruments were updated by the import.&quot; message?  How many instruments are in the LW file?  How Many in the VW file?  The import/export procedure does not allow LW to delete lights from VW so it may have extra lights.
The procedure updates lights across all layers so if you have lights on non visible layers you may see this message but not see the lights selected because they are not turned on.]]>
			</description>
			<pubDate>Fri, 27 Jan 2012 16:26:57 EST</pubDate>
		</item>
		<item>
			<title>Re: Script</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=165520#Post165520</link>
			<description>
			<![CDATA[<b>Posted by</b> Andy M:<br />
			Awesome Pat!.

thanks.. I will use this heaps... especially before doing a Replace Instruments.. 
which always catches me out when I have symbols selected on other layers but don't want to replace them.. 

Maybe because the symbols are on other invisible layers that you get no warning that you have more than one type selected..

Cheers

Andy]]>
			</description>
			<pubDate>Thu, 26 Jan 2012 23:03:05 EST</pubDate>
		</item>
		<item>
			<title>Re: Chroma Q Color Force</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=165444#Post165444</link>
			<description>
			<![CDATA[<b>Posted by</b> zkimrey:<br />
			Does anyone have a profile for the Color Force 12? Im still new and not sure how to request new fixtures.

Thanks!]]>
			</description>
			<pubDate>Wed, 25 Jan 2012 11:50:42 EST</pubDate>
		</item>
		<item>
			<title>Re: Containers/Legends</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=165392#Post165392</link>
			<description>
			<![CDATA[<b>Posted by</b> klinzey:<br />
			cvdub,

Check the symbol that is is use in your Label Legend. Select the symbol and choose fit to objects.  You want to check to see that size of the selections looks correct and that there is nothing making the symbol look taller or wider than you expect.

As for moving the labels, do you see the blue handles over each label when the lighting device is selected?  If the handles are not there you probably have Interactive Scaling disabled.  To enable it activate the 2D selection tool and click the 2nd button in the mode bar.]]>
			</description>
			<pubDate>Mon, 23 Jan 2012 10:13:13 EST</pubDate>
		</item>
		<item>
			<title>Re: Color block 2 plus</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=165142#Post165142</link>
			<description>
			<![CDATA[<b>Posted by</b> Shac23:<br />
			Hey, I am looking for a Chorma Q Color Block 2 plus symbol.]]>
			</description>
			<pubDate>Mon, 16 Jan 2012 22:12:58 EST</pubDate>
		</item>
		<item>
			<title>Re: Rotating a Color Blaze 72 to a vertical position</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=165082#Post165082</link>
			<description>
			<![CDATA[<b>Posted by</b> Jay Grindrod:<br />
			Hi All, Went to Tech Support for an answer to this issue.  Here's the reply:
&quot;There does appear to be an issue with this instrument. It does not appear to be rotating correctly. I have narrowed the cause down to the Parts record attached to the mounts for this light. If I remove the record the device rotates correctly. I have attached a file with a modified version of this lighting device in which the Parts record has been removed. I am submitting this to our engineering department as well.&quot;
If anyone would like to have a copy of this modified Color Blaze 72, please e-mail me directly and I will forward it to you.  Thanks for the replies!
Jay Grindrod
JGLD, Inc
  [email]jgrindrod@me.com[/email]  ]]>
			</description>
			<pubDate>Fri, 13 Jan 2012 17:27:29 EST</pubDate>
		</item>
		<item>
			<title>Re: Truss Toners</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=165075#Post165075</link>
			<description>
			<![CDATA[<b>Posted by</b> RickR:<br />
			I did some truss with socks by a texture with &quot;glow.&quot; I imagine it would work the same on regular truss.

The drawback is that you don't have falloff in the light along the truss. The whole surface glows at the same intensity. The benefit is that it is very easy for the rendering engine.

]]>
			</description>
			<pubDate>Fri, 13 Jan 2012 14:59:26 EST</pubDate>
		</item>
		<item>
			<title>Re: Vectorworks 2012 Gobo Editing</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=165008#Post165008</link>
			<description>
			<![CDATA[<b>Posted by</b> mjm:<br />
			What I've been doing has been to extract the gobo image from the file and blur it in Photoshop. I use the Lens Blur tool, but Gaussian gets one a long way quickly. I then recreate the gobo texture with the name ####Blur or BlurMore, etc. I then try to remember to store it somewhere accessible, so I don't have to rebuild when next I need it. I also tend to find many Rosco Gobos blur successfully from scratch, but many others do not. 
Very sad, that.]]>
			</description>
			<pubDate>Wed, 11 Jan 2012 21:54:19 EST</pubDate>
		</item>
		<item>
			<title>Re: Colorblast 12 and custom lighting instrument issue</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=164995#Post164995</link>
			<description>
			<![CDATA[<b>Posted by</b> acdeslx:<br />
			Ah. Good to know.

Thanks.
]]>
			</description>
			<pubDate>Wed, 11 Jan 2012 16:43:37 EST</pubDate>
		</item>
		<item>
			<title>Re: Illegal version</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=164847#Post164847</link>
			<description>
			<![CDATA[<b>Posted by</b> klinzey:<br />
			If you encounter this message you should contact your local distributor. 
Steve, please contact jalmansa@vectorworks.net.
]]>
			</description>
			<pubDate>Mon, 09 Jan 2012 18:00:00 EST</pubDate>
		</item>
		<item>
			<title>Re: Truss Disappearing When Converted To Lighting Position</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=164734#Post164734</link>
			<description>
			<![CDATA[<b>Posted by</b> RickR:<br />
			I use worksheets to count stuff all the time.

I limit the objects to a class i.e Lights, Positions, Truss
Then set the worksheet to only look there. Several years ago I put up file in the resource share of this forum. It has a fixture count worksheet.

The attached file is a favorite where I keep my current ones and tweak them after importing to a particular project. You'll need to adapt the Layer &amp; Class names to suit your work.
]]>
			</description>
			<pubDate>Fri, 06 Jan 2012 13:31:14 EST</pubDate>
		</item>
		<item>
			<title>Re: DJ gear symbols</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=164654#Post164654</link>
			<description>
			<![CDATA[<b>Posted by</b> cad@sggsa:<br />
			Did you come right with the Symbols you were looking for?]]>
			</description>
			<pubDate>Wed, 04 Jan 2012 07:15:55 EST</pubDate>
		</item>
		<item>
			<title>Re: XML File Location</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=164604#Post164604</link>
			<description>
			<![CDATA[<b>Posted by</b> Steve B.:<br />
			Ah, Ye Olde SP2 !.

That did the trick, 

Thanks Kevin]]>
			</description>
			<pubDate>Mon, 02 Jan 2012 18:13:20 EST</pubDate>
		</item>
		<item>
			<title>Re: Doors &amp;amp; windows in vectorworks spotlight</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=164520#Post164520</link>
			<description>
			<![CDATA[<b>Posted by</b> eamon:<br />
			Hi Pat


Many thanks for that. You were correct re the workspace. I had found the walls palette but was in the fundamentals workspace.


Many thanks for sorting that out.


cheers


eamon

 ]]>
			</description>
			<pubDate>Fri, 30 Dec 2011 16:07:06 EST</pubDate>
		</item>
		<item>
			<title>Re: Channel number parenthesis</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=164446#Post164446</link>
			<description>
			<![CDATA[<b>Posted by</b> Jane:<br />
			Wondering if anyone else has had a problem with VW automatically adding parenthesis to channel numbers.  I've never had this problem before, and turned off the parenthesis in Lightwright, refreshed instruments, but they are still there.  Does anyone know of a fast way to get rid of them?  I'm using VW2010 on a PC.    ]]>
			</description>
			<pubDate>Tue, 27 Dec 2011 13:52:49 EST</pubDate>
		</item>
		<item>
			<title>Re: Label Legend Lighting Instrument Layout Symbol Missing</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=164356#Post164356</link>
			<description>
			<![CDATA[<b>Posted by</b> JBenghiat:<br />
			Usually the base symbol, &quot;Symbol A,&quot; is part of the label legend.  That way, when you import a label lagend, the model symbol will come along with it.  The symbol also helps you position your labels in the legend and is used to calculate the relative positions of labels to either the insertion point or boundary of any symbol.

The name of the model symbol is actually contained in a (hidden?) record attached to the label lagend, so it is possible to delete the model from the legend, and the legend will still function correctly, as long as &quot;Symbol A&quot; is a resource in your document.  So, this means:

- &quot;Symbol A&quot; must be a resource for the legends to work.  In your case, import the symbol to your drawing, refresh labels, and you should be good.

- &quot;Symbol A&quot; should really be the same &quot;Symbol A&quot; you used when creating your label legends.  

- To ease in importing legends and to prevent purges, it's a good idea for &quot;Symbol A&quot; to be placed in your label legends.  

HTH,
Josh]]>
			</description>
			<pubDate>Wed, 21 Dec 2011 17:48:53 EST</pubDate>
		</item>
		<item>
			<title>Re: Shadow Screen?</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=164024#Post164024</link>
			<description>
			<![CDATA[<b>Posted by</b> Nicholas Kargel:<br />
			I would try creating a texture with the reflectivity shader on &quot;translucent&quot; or &quot;translucent plastic.&quot;  I do find it odd that those appear in reflectivity and not transparency.]]>
			</description>
			<pubDate>Mon, 12 Dec 2011 22:15:52 EST</pubDate>
		</item>
		<item>
			<title>Re: VM 2010 Video screen rendering</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=164023#Post164023</link>
			<description>
			<![CDATA[<b>Posted by</b> Nicholas Kargel:<br />
			I've also experienced a time when I had to restart the software to make screens render.]]>
			</description>
			<pubDate>Mon, 12 Dec 2011 22:09:18 EST</pubDate>
		</item>
		<item>
			<title>Re: light beam vs. gobo projection</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=164022#Post164022</link>
			<description>
			<![CDATA[<b>Posted by</b> Nicholas Kargel:<br />
			I think you need to render in fast w/ shadows or final.]]>
			</description>
			<pubDate>Mon, 12 Dec 2011 22:00:34 EST</pubDate>
		</item>
		<item>
			<title>Re: Martin Professional Symbols</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=163949#Post163949</link>
			<description>
			<![CDATA[<b>Posted by</b> Simon Allan:<br />
			[quote=Teresa Drake]Simon,

Odd behavior coming from the &quot;MAC 2K PERFORMANCE &quot;E&quot; Floor&quot; fixture...

In 3D, the beam doesn't come out of the front of the head, but sometimes it comes out the side.

The issue doesn't seem to be in most of the other fixtures I played with ...

Honestly, the whole Spotlight 3D symbol thing is a bit of a mystery to me, so I wasn't able to see what the issue was before VW2012 crashed too many times for me to lose interest.

I haven't tried any renderings yet, but so far, things look pretty good.

Thanks again for your efforts!! [/quote]

Hi Teresa,

I just checked it and all seems OK here in 2012 when I do a render and also just show Beam.
Do you have a screen shot?
Anyone else see this?]]>
			</description>
			<pubDate>Sat, 10 Dec 2011 02:53:09 EST</pubDate>
		</item>
		<item>
			<title>Re: Plan and Section</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=163929#Post163929</link>
			<description>
			<![CDATA[<b>Posted by</b> JBenghiat:<br />
			Someone correct me if I'm wrong, but I think some of the 2D/3D interaction you describe is intended to take place as annotations.  I don't mean annotations are necessarily the best solution to drawing 2D over 3D or that there aren't workarounds, but I think it explains why you can't find an easy way to do what you want.

I actually find Convert copy to polygons to be quite useful if you don't need your 2D view to constantly modify from 3D updates.

-Josh]]>
			</description>
			<pubDate>Fri, 09 Dec 2011 11:59:08 EST</pubDate>
		</item>
		<item>
			<title>Re: H-stand Symbol</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=163882#Post163882</link>
			<description>
			<![CDATA[<b>Posted by</b> James Russell:<br />
			Justin and Others,

In my experience thus far I've only found three types of H-Stands. The home made, the square and the round. 

Square is usually a length of 25mm x 25mm RHS steel about 350mm long welded to two small legs of 25 x 25 also. Normally lamps are attached without a hookclamp.

The Round is normally a piece of 48mm OD Pipe around 350mm long again with 25 x 25 RHS legs.

We always have a symbol for these in our Theatre Templates. They are pretty easy to draw though. When you're happy with it make it a symbol, place one on your drawing and convert it to a Light Position Object. Naming conventions can be up to you, eg &quot;FLOOR 01&quot;.

Lights can be attached as they would a normal LX position, you just need to ensure you've got Set 3d Orientation enabled at the bottom of your lighting device and rotate the unit 180° in the Y axis.

Attached is an image.

Hope that helps, ask more if you need.

Cheers,

J]]>
			</description>
			<pubDate>Wed, 07 Dec 2011 17:47:19 EST</pubDate>
		</item>
		<item>
			<title>Re: LED panel</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=163872#Post163872</link>
			<description>
			<![CDATA[<b>Posted by</b> Teresa Drake:<br />
			Jim,

Seems mostly doable ... You will likely have to create custom fixtures and play with them to get the &quot;look&quot; exactly right.

But (as far as I know) there is not a way to control the lights in your rendering from a lighting console.  To do this, you would have to go to some sort of pre-visualization software, such as ESP Vision, Light Converse, Martin Show Designer, WYSIWYG, Capture, etc.

The only way to control the lighting in a Vectorworks Spotlight (aka VW SL) scene is through the VW SL interfaces.

Good luck!]]>
			</description>
			<pubDate>Wed, 07 Dec 2011 14:34:49 EST</pubDate>
		</item>
		<item>
			<title>Re: Id Tool</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=163720#Post163720</link>
			<description>
			<![CDATA[<b>Posted by</b> bcd:<br />
			An excellent suggestion Rick, this will get the job done. Thanks.]]>
			</description>
			<pubDate>Fri, 02 Dec 2011 12:06:02 EST</pubDate>
		</item>
		<item>
			<title>Re: Hard/ Soft Focus</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=163618#Post163618</link>
			<description>
			<![CDATA[<b>Posted by</b> Tamsin Slatter:<br />
			Are these Lighting Instruments? If so, you can adjust the Beam Angle and the Field Angle in numbers of degrees. If the Field Angle is larger than the Beam Angle, you'll get a soft edge. If the values are the same, you'll get a hard, sharp edge.

If you are just using the Light tool from the Visualization palette, you can adjust the beam and spread angle on the Object Info palette.

Hope that helps!]]>
			</description>
			<pubDate>Wed, 30 Nov 2011 12:26:07 EST</pubDate>
		</item>
		<item>
			<title>Re: Event Seating</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=163579#Post163579</link>
			<description>
			<![CDATA[<b>Posted by</b> klinzey:<br />
			The event seating looks for other objects placed by the event planning commands to use as a look to point.  If none of those objects exists it places the look to point close to the center of the seating layout.
From there you can grab the control point and move it to where you need it.  The simplest option is to snap it to the midpoint of what you want to be the front of the seating area.
It's impossible for the command to determine where the front of the seating is without finding some other object.

If you want to place the look to point when you are creating the seating area use the create seating layout command.

]]>
			</description>
			<pubDate>Tue, 29 Nov 2011 17:24:16 EST</pubDate>
		</item>
		<item>
			<title>Re: Accesories and MultiCircuit Units</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=163468#Post163468</link>
			<description>
			<![CDATA[<b>Posted by</b> Sam Jones:<br />
			Ben, 
You're a registered AutoPlot Tools for SpotLight user.  Use the &quot;Home Accs for Selected&quot; command to retrieve errant accessories.
]]>
			</description>
			<pubDate>Sat, 26 Nov 2011 20:15:31 EST</pubDate>
		</item>
		<item>
			<title>Re: Distance from end</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=163466#Post163466</link>
			<description>
			<![CDATA[<b>Posted by</b> Sam Jones:<br />
			I need to get out more.  AutoPlot Tools for SpotLight will do this.  Set the the command &quot;Put Dimension in User Field&quot; to the desired user field and then run any dimension command from the AutoPlot menu.  In this particular case it would be the &quot;Dimension from Click&quot; command. ]]>
			</description>
			<pubDate>Sat, 26 Nov 2011 20:10:37 EST</pubDate>
		</item>
		<item>
			<title>Re: 2d/3d Light Symbol to Instrument.</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=163341#Post163341</link>
			<description>
			<![CDATA[<b>Posted by</b> JBenghiat:<br />
			To expand a bit, the instrument insertion tool can be found in the Spotlight tool set palette, which is only visible in the Spotlight or Designer workspace. The tool will insert any symbol as an instrument. 

The Spotlight workspace also has a menu item to convert a placed Smbol into a Spotlight Lighting Device. 

Symbols which have been prepared for use with Spotlight (either by NNA, a third party, or a user) have a record attached called &quot;light info&quot;. This tells Spotlight default information to use for type, wattage, weight, etc, as well as tells Spotlight ro automatically select the Instrument Insertion tool when you select the symbol in the Resource Browser. The VW help viewer contains a section on creating symbols optimized for Spotlight. You may want to start there and come back with specific questions. 

As I mentioned before, though, you can still use a &quot;regular&quot; symbol as an instrument, you will just be missing some convenience features. 

HTH,
Josh]]>
			</description>
			<pubDate>Tue, 22 Nov 2011 18:27:44 EST</pubDate>
		</item>
		<item>
			<title>Re: X Y axis info</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=163146#Post163146</link>
			<description>
			<![CDATA[<b>Posted by</b> Jim Terry:<br />
			Wow...that was so easy....thanks]]>
			</description>
			<pubDate>Sat, 19 Nov 2011 19:16:59 EST</pubDate>
		</item>
		<item>
			<title>Re: Create floor to match curved and raked seating layout</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=162846#Post162846</link>
			<description>
			<![CDATA[<b>Posted by</b> Lambkin:<br />
			Thanks, Jeffrey.  I was able to make the floor with your suggestions.  In side view, I created a 2D rectangle.  The top aligned with the bottoms of the middle chairs in the first and last row, and extended the full length of the house from back wall to the stage.  I then made a 180 degree sweep.  I tried to make the origin of the sweep the locus of the concentric seating radius, but I kept getting an error message that the locus was not on the same plane, and I couldn't figure out how to correct that.  Anyway, I let the sweep be created in the default mode, which has the origin from the left-most point, and then did &quot;Edit Sweep,&quot; which allowed me to place a new locus at the concentric seating radius.  I then created 3D shapes on all sides of the sweep and did a Subtract Solids, which made the edges of the sweep to be the same as the auditorium walls.]]>
			</description>
			<pubDate>Sun, 13 Nov 2011 13:01:03 EST</pubDate>
		</item>
		<item>
			<title>Re: Instruments -Rotation</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=162768#Post162768</link>
			<description>
			<![CDATA[<b>Posted by</b> bcd:<br />
			Perfect, I was thinking I'd phrased the question wrong.
The 1.2 isn't built accurately.  I've adjusted it and it behaves exactly as you say. It's amazing what a difference 6mm can make.

Thanks Shelly, 

Brian]]>
			</description>
			<pubDate>Fri, 11 Nov 2011 10:25:03 EST</pubDate>
		</item>
		<item>
			<title>Re: S4 PAR and PARnel symbols misalligned in 3D, rendering incorrect</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=162763#Post162763</link>
			<description>
			<![CDATA[<b>Posted by</b> MrTemplate:<br />
			Hi Ericsrocks;

When you have a chance, update your profile to include your machine &amp; vw version. [then you don't have to write it into your post every time].

the vw etc par body is your culprit; and more specifically, inside the body, is the 3D locus. edit the 3d component of the symbol; select the 3D locus, and change both the X and Y axis of the 3d component to 0&quot;. exit the symbol, refresh the drawing, and all of the source 4 bodies should correctly reorient themselves to their assigned focus points.

hth,

shelley]]>
			</description>
			<pubDate>Fri, 11 Nov 2011 09:54:37 EST</pubDate>
		</item>
		<item>
			<title>Re: VW2012 Background Colour</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=162739#Post162739</link>
			<description>
			<![CDATA[<b>Posted by</b> JBenghiat:<br />
			[quote=nakedeye]Thanks Josh, i really like the new savvy pipes..... [/quote]

Thanks!  Glad you find them useful. 
-Josh]]>
			</description>
			<pubDate>Thu, 10 Nov 2011 19:00:48 EST</pubDate>
		</item>
		<item>
			<title>Re: Truss counts</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=162660#Post162660</link>
			<description>
			<![CDATA[<b>Posted by</b> michaelk:<br />
			I think with generic truss your choices are 

1.  Make each section of truss a separate object
2.  Use some kind of calculation of the length and the connection intervals.

Option 2 requires that you either class each different truss length and/or use correct connection intervals in the trusses.

mk

]]>
			</description>
			<pubDate>Wed, 09 Nov 2011 03:21:03 EST</pubDate>
		</item>
		<item>
			<title>Re: Curved Wall in 3D?</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=162628#Post162628</link>
			<description>
			<![CDATA[<b>Posted by</b> bcd:<br />
			If you draw your wall path you can select it&gt;right click&gt;objects from Polyline&gt;Wall]]>
			</description>
			<pubDate>Tue, 08 Nov 2011 15:29:06 EST</pubDate>
		</item>
		<item>
			<title>Re: Ruler Issues and strange numbering.</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=162586#Post162586</link>
			<description>
			<![CDATA[<b>Posted by</b> Horst M.:<br />
			just guessing:

DId you scale an object and by chance check &quot;Scale entire drawing&quot;?

or switch Units to microns?
]]>
			</description>
			<pubDate>Mon, 07 Nov 2011 17:26:10 EST</pubDate>
		</item>
		<item>
			<title>Re: rake a circle truss?</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=162427#Post162427</link>
			<description>
			<![CDATA[<b>Posted by</b> briankarol:<br />
			thank you, got it raked.  Ungrouping it was helpful since i could specify what size i wanted exactly.  thanks for the input everyone.  ]]>
			</description>
			<pubDate>Wed, 02 Nov 2011 20:45:14 EDT</pubDate>
		</item>
		<item>
			<title>Re: Finding my Basic Tools palette</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=162248#Post162248</link>
			<description>
			<![CDATA[<b>Posted by</b> sross:<br />
			If all is functioning correctly in a different workspace you might have a corrupted workspace and have to re build your personal one again. I usually keep a copy of my workspace in case this happens.

Steve]]>
			</description>
			<pubDate>Mon, 31 Oct 2011 07:19:38 EDT</pubDate>
		</item>
		<item>
			<title>Re: Stage not exporting to DWG</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=162221#Post162221</link>
			<description>
			<![CDATA[<b>Posted by</b> bcd:<br />
			Ok, so there's something I'm obviously missing.  It seems that so far any hybrid PIO when saved as a symbol will not export to DWG in Top/Plan view. 

]]>
			</description>
			<pubDate>Sun, 30 Oct 2011 11:31:20 EDT</pubDate>
		</item>
		<item>
			<title>Re: Create Fixture - Label legend weirdness</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=162167#Post162167</link>
			<description>
			<![CDATA[<b>Posted by</b> paullim:<br />
			update... ok there was a conflict with a 2D circle I had in the 3D part of this symbol (on the yoke)

converted the circle to 3d poly and it fixed itself]]>
			</description>
			<pubDate>Fri, 28 Oct 2011 16:01:22 EDT</pubDate>
		</item>
		<item>
			<title>Re: Soft Goods tool isssue</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=162159#Post162159</link>
			<description>
			<![CDATA[<b>Posted by</b> Tamsin Slatter:<br />
			It sounds like you have clicked on the end marker on the Attributes palette before drawing. Try drawing a Line. Does this have end markers too? Sounds like you need to make sure nothing is selected, turn off end markers on the Attributes palette and then any future objects will be fine. For those you have already drawn, just select them, and turn off the end marker in the same place.

Hope that helps]]>
			</description>
			<pubDate>Fri, 28 Oct 2011 11:34:18 EDT</pubDate>
		</item>
		<item>
			<title>Re: LDI Session Plug</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=162029#Post162029</link>
			<description>
			<![CDATA[<b>Posted by</b> klinzey:<br />
			It will not be webcast, the only way to see it if live in Orlando at LDI.

Kevin
]]>
			</description>
			<pubDate>Wed, 26 Oct 2011 08:45:41 EDT</pubDate>
		</item>
		<item>
			<title>Re: Final render shows a different symbol than wireframe</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=161997#Post161997</link>
			<description>
			<![CDATA[<b>Posted by</b> Rob Books:<br />
			Brian,
Can you please send me the file off-list, so I can take a look at it.

Thanks.

Rob Books
CAD Library Developer
Nemetschek Vectorworks
rbooks@vectorworks.net]]>
			</description>
			<pubDate>Tue, 25 Oct 2011 14:28:53 EDT</pubDate>
		</item>
		<item>
			<title>Re: Chauvet symbols</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=161994#Post161994</link>
			<description>
			<![CDATA[<b>Posted by</b> Rob Books:<br />
			1)There are some similar LED Pars in our libraries that ship, Can't think of the symbol right off the top of my head, sorry.

2) Symbols can be made up of other symbols.  make up your bar of 6 pars, select all the objects that you want in the symbol. Modify&gt;create symbol, and set as you want in the options that open up.  You can then go in and edit in the resource browser, if it's not 100% correct or needs to be tweaked.

Rob Books
CAD Library Developer
Nemetschek Vectorworks
]]>
			</description>
			<pubDate>Tue, 25 Oct 2011 14:16:36 EDT</pubDate>
		</item>
		<item>
			<title>Re: Shadows from GOBO type masks</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=161918#Post161918</link>
			<description>
			<![CDATA[<b>Posted by</b> Tamsin Slatter:<br />
			Have you also tried the VB Visual trees?]]>
			</description>
			<pubDate>Sun, 23 Oct 2011 10:03:16 EDT</pubDate>
		</item>
		<item>
			<title>Re: Lighting Accessories</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=161686#Post161686</link>
			<description>
			<![CDATA[<b>Posted by</b> vgmodugno:<br />
			It was created before 2010 but was opened and modified in 2010, 2011, and now 2012.

vm]]>
			</description>
			<pubDate>Tue, 18 Oct 2011 11:47:28 EDT</pubDate>
		</item>
		<item>
			<title>Re: Consolidating Records</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=161678#Post161678</link>
			<description>
			<![CDATA[<b>Posted by</b> JBenghiat:<br />
			Jimmy,

I'm a little unclear on both your questions.

By &quot;14 different records&quot; do you mean Light Info-1, Light Info-2, etc?  Were you bringing in symbols created from an earlier version of VW?  The light info record has evolved over the years, so one from a previous version will be seen as different from that in a current file, and you will get a replace/renane warning.  The easiest way to deal with this is to import the current Light Info format into your original symbol file, replacing the old LIRec.  Any data in matching fields will be preserved.  Then bring the symbol into your new symbol library.

There is also a menu command: Tools&gt;Records&gt;Transfer field data, though you will need to do this one field at a time.


You probably want to make the class more specific than none.  One of the great features of classes is that you can set attributes by class, thus ensuring that all your line weights and fills are consistant among instruments.  You can call the class whatever yo]]>
			</description>
			<pubDate>Mon, 17 Oct 2011 23:51:48 EDT</pubDate>
		</item>
		<item>
			<title>Re: Symbol rotate lock</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=161512#Post161512</link>
			<description>
			<![CDATA[<b>Posted by</b> klinzey:<br />
			You can't lock the plan rotation without locking the entire placed object. Locking or modifying the symbol will have no effect.

If you are trying to make the 3D geometry remain in the same position as the 2D and not have independent tilt and pan you can edit the symbol and detach the &quot;Parts&quot; record from each part of the object.]]>
			</description>
			<pubDate>Fri, 14 Oct 2011 12:14:08 EDT</pubDate>
		</item>
		<item>
			<title>Re: ETC Symbols</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=161485#Post161485</link>
			<description>
			<![CDATA[<b>Posted by</b> Big Jay:<br />
			Hi Jack,

I have a copy of these that I use, if you would like them, please email me at 

mail (at) johnathanrainsforth dot co dot uk

J]]>
			</description>
			<pubDate>Thu, 13 Oct 2011 22:54:27 EDT</pubDate>
		</item>
		<item>
			<title>Re: Creating Custom Instrument</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=161305#Post161305</link>
			<description>
			<![CDATA[<b>Posted by</b> michaelk:<br />
			...and what color is the name of the symbol in the resource browser?]]>
			</description>
			<pubDate>Tue, 11 Oct 2011 00:11:28 EDT</pubDate>
		</item>
		<item>
			<title>Re: Label Legend Layout Symbol Appearing in Document</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=161042#Post161042</link>
			<description>
			<![CDATA[<b>Posted by</b> Gary Bower:<br />
			Updated.

Re-importing the labels didn't help.  

One thing I've noticed is that when I did delete the labels and then reimported them, the &quot;active&quot; fixture label had nothing check marked.  I could then drop 2D fixtures into the plot and the label manager data was not shown.  I could then tell it what label to use and everything was fine...sort of.  When placing the fixture, there would be what looks like some extra field that wants to be attached to the fixture, like a placeholder.  It almost looks like it's about the same size as when you go to add text to a drawing.  3D fixtures do not exhibit this anomaly.  

I can post a picture if someone can tell me how to attach it to the post.

One other thing.  I am new to Screen Plane and Layer Plane, but what I just noticed is that my 2D fixtures are set to Layer plane and my 3D fixtures don't have that option to change that since they are 3D.  I noticed that if I was set to Screen plane and dropped the fixture in, I would get the l]]>
			</description>
			<pubDate>Wed, 05 Oct 2011 04:53:39 EDT</pubDate>
		</item>
		<item>
			<title>Re: Starting from DWG Import</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=160950#Post160950</link>
			<description>
			<![CDATA[<b>Posted by</b> John Hall:<br />
			thanks guys. I'm still fairly new with VW. I have no trouble drawing most of what I'm doing, but I'm generally working out of a rep plot. This particular show is in a new space and as soon as I got into the import, I knew I was going to need some advice.

Does anyone know about the VW training days at LDI. There is a basic class and an advanced class. I'm curious what the distinction between the two is. I feel like I might be somewhere between the two but don't have time to do both classes.

Finally, Steve, the new version of the book is really nice. If I taught, I'd use that book.]]>
			</description>
			<pubDate>Sun, 02 Oct 2011 16:42:26 EDT</pubDate>
		</item>
		<item>
			<title>Re: Focus Point Shape - Spotlight 2011</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=160809#Post160809</link>
			<description>
			<![CDATA[<b>Posted by</b> MrTemplate:<br />
			Hi Kevin:

Thanks for the info! Great to know.

Steve]]>
			</description>
			<pubDate>Wed, 28 Sep 2011 12:46:37 EDT</pubDate>
		</item>
		<item>
			<title>Re: i5 vs i7 iMac-new member</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=160692#Post160692</link>
			<description>
			<![CDATA[<b>Posted by</b> Christiaan:<br />
			For £160 i7 includes &quot;Hyper-Threading (Intel Core i7 only) - a technology that allows two threads to run simultaneously on each core. So a quad-core iMac has eight virtual cores, all of which are recognised by Mac OS X. This enables the processor to deliver faster performance by spreading tasks more evenly across a greater number of cores.&quot;]]>
			</description>
			<pubDate>Mon, 26 Sep 2011 12:16:47 EDT</pubDate>
		</item>
		<item>
			<title>Re: Label Legends in 3D please</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=160689#Post160689</link>
			<description>
			<![CDATA[<b>Posted by</b> maddoglx:<br />
			Hey All,

I encounter this issue all the time when drawing a 3D lighting
design for presentation or ESP. My method has been to duplicate 
the lighting layer once the lights have all data. Patch paperwork&amp; reports need to be generated first, before layer duplication otherwise the fixtures get doubled up.

With the duplicate layer now a 2D FOR PRINT layer I move things 
around so all the LL can be read and no longer stacked in plan view
this basically adds work to the design process and this point is when I should start programming the show or getting on with the next job.

Traditional boom positions are easy enough to illustrate for a
theatre but when we get into pixel mapped light walls of multiple fixtures it all gets a bit hectic. What would be cool is a LL in
3D that always faced the camera view showing the fixture position and patch data in one hit.    

regards

Dan

]]>
			</description>
			<pubDate>Mon, 26 Sep 2011 09:21:40 EDT</pubDate>
		</item>
		<item>
			<title>Re: Nudging in VW 2011</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=160634#Post160634</link>
			<description>
			<![CDATA[<b>Posted by</b> MrTemplate:<br />
			Hi acdeslx;

historically i've found that nudging lighting devices always takes a lot longer than nudging the same thing when it's merely a hybrid symbol. nudging a plug-in object just always takes longer to process. 

because of that, i quickly became a fan of the move tool. command-m [or alt-m on a pc, right?]. i'm sure there are other assists, and inevitably nudging will be involved, but using the invisible grid, and using some of Sam Jones' autoplot tools for spotlight both help to reduce the instinctive Need for Nudge.

hth,

Shelley]]>
			</description>
			<pubDate>Sat, 24 Sep 2011 01:13:02 EDT</pubDate>
		</item>
		<item>
			<title>Re: Accessories &amp;quot;Jumping&amp;quot; when moving instruments</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=160633#Post160633</link>
			<description>
			<![CDATA[<b>Posted by</b> MrTemplate:<br />
			Hi Matthew; 

This **sounds** like a problem i had for a long time. that is, when moving a lighting device and any accessory, the rule of thumb was to select ONLY the light device. if you select both, the accessory &quot;senses&quot; the move command twice, and therefore moves twice as far. i found this to be the case with scrollers, and i **think** at one point with iris's as well.

hth,

shelley]]>
			</description>
			<pubDate>Sat, 24 Sep 2011 01:00:20 EDT</pubDate>
		</item>
		<item>
			<title>Re: Shutters don't seem to be working</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=160581#Post160581</link>
			<description>
			<![CDATA[<b>Posted by</b> Tamsin Slatter:<br />
			Don't know what caused your problem, but you can import the layers and classes from the previous file... Just go to create a new layer or class and instead of typing a new name, choose the second option to import and then point to your other file. This will list all the layers/classes in that file. When importing layers, you can also check Import Layer Objects to copy the elements on the layers across too.]]>
			</description>
			<pubDate>Thu, 22 Sep 2011 01:25:07 EDT</pubDate>
		</item>
		<item>
			<title>Re: Trouble seeing legends on light fixtures</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=160580#Post160580</link>
			<description>
			<![CDATA[<b>Posted by</b> hpregler:<br />
			Ok, I think I got it to work. 
Thanks everyone.]]>
			</description>
			<pubDate>Thu, 22 Sep 2011 01:05:53 EDT</pubDate>
		</item>
		<item>
			<title>Re: Is it me, or...(STRIPLIGHTS)</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=160339#Post160339</link>
			<description>
			<![CDATA[<b>Posted by</b> MrTemplate:<br />
			Mike: i fiddled with the Colortran 3-cell and you're right. The 3D rotation is funky. In my rough examination, there are two problems: 1) the 3D locus in **each** of the three cyc parts needs to be zeroed on both the X and Y axes, and 2) the 3D component of the &quot;Far Cyc 3 Cell&quot; has an additional 3D locus. Once i removed this fourth 3D locus, and centered the other three, the Far Cyc 3 Cell behaved more correctly. until i change the 3D Y rotation. when i set that to 90 degrees, all three 3D components &quot;sat on their elbows&quot;. 

I'm still trying to figure this 3D stuff out, but i know these two changes will help. i know i spent weeks trying to suss out the selador striplights in the ETC Combo Pack.

Good luck,

Shelley]]>
			</description>
			<pubDate>Sat, 17 Sep 2011 18:03:43 EDT</pubDate>
		</item>
		<item>
			<title>Re: Soft Focus</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=160326#Post160326</link>
			<description>
			<![CDATA[<b>Posted by</b> mjm:<br />
			 I find that the IES files provide a much more accurate visual interpretation of the output of fixtures, at least for example the Selecon Aurora IES file is what I use for renders as the edge mimics what I see on my Aurora groundrow system in-theatre. And the Aurora Spotlight fixture has exactly the problems you talk about in rendering.
 
  [img:left]https://www.me.com/gallery/#100009/IESFILE[/img] 

  [img:left]https://www.me.com/gallery/#100009/Screen%20shot%202011-08-27%20at%206.01.30%20PM[/img]  ]]>
			</description>
			<pubDate>Sat, 17 Sep 2011 12:24:51 EDT</pubDate>
		</item>
		<item>
			<title>Re: Saving my custom instruments to a library</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=160037#Post160037</link>
			<description>
			<![CDATA[<b>Posted by</b> Robert Hunte:<br />
			Hey there,

Apologies for the lack of information, I realized a couple of hours after posting that I left off my version etc.
So for the record I am using VW2011 SP4 Designer

Kevin, Your suggestion was correct and you have summed up correctly what I am experiencing. I will have a look through that help file and have another go today and see if I can get this to work.

MK, you are very true, I think i will be building a few more until this process sinks in! I am not too fussed on 3d symbols (yet!) so this part of it isn't too much of a concern.

Thanks for the help, I am off to search the help files!

Robert.]]>
			</description>
			<pubDate>Tue, 13 Sep 2011 17:15:14 EDT</pubDate>
		</item>
		<item>
			<title>Re: AutoPlot Workspace Crash</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=159871#Post159871</link>
			<description>
			<![CDATA[<b>Posted by</b> MrLaramie:<br />
			Hello again.

I have since found a solution. 

In OSX Lion the installation paths for AutoPlot Tools For Spotlight have moved to:


MacintoshHD: Applications: Vectorworks 2011: Plug-Ins

and

MacintoshHD: Applications: Vectorworks 2011: Workspaces

Not the ones referenced in the current installation guide. This is due to a new way
OSX is handling permissions in the User Library folder. 


Cheers, and thanks for the Help.

R.]]>
			</description>
			<pubDate>Wed, 07 Sep 2011 22:17:52 EDT</pubDate>
		</item>
		<item>
			<title>Re: Title Block - what is the best solution?</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=159818#Post159818</link>
			<description>
			<![CDATA[<b>Posted by</b> Jonathan Pickup:<br />
			if you have the Vectorworks Essential tutorial manual, it shows you how to use the sheet border tool. ]]>
			</description>
			<pubDate>Tue, 06 Sep 2011 15:24:26 EDT</pubDate>
		</item>
		<item>
			<title>Re: Mirror Ball</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=159739#Post159739</link>
			<description>
			<![CDATA[<b>Posted by</b> mjm:<br />
			It [u]is[/u] so cool, yet I find myself needing desperately the &quot;real&quot; thing: When I aim a source at a reflective surface, I need the light to bounce off that surface and onto the next surface. It seems terribly counterintuitive that the render package would be strangled in this way.
And what I'm gathering from this thread is that there's currently no way to do that outside of an export to C4D? Which means, I'd need to pony up the 1800$ US etc? Big bummer. And WAY outside both my and the dot-orgs I work for to afford.

I'm open to suggestions on how to solve this problem. Elegance counts, but not as much as a realistic answer.


]]>
			</description>
			<pubDate>Fri, 02 Sep 2011 19:28:07 EDT</pubDate>
		</item>
		<item>
			<title>Re: ETC 3.5 COMBO PACK for SOFTSYMBOLS™</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=159726#Post159726</link>
			<description>
			<![CDATA[<b>Posted by</b> MrTemplate:<br />
			Hi folks;

FIELD TEMPLATE is pleased to announce the release of the ETC 3.5 COMBO PACK, symbol libraries that overhaul and upgrade the entire Electronic Theatre Controls product line, including all conventional fixtures and the entire array of Selador LED products.

New ETC symbols: The Fresnel and the XT Outdoor Zoom Ellipsoidal. New Selador symbols: Desire D40, D40XT, and D60 fixtures, and all lengths of Lustr+, Paletta, Pearl, Fire, Ice, and Vivd-R striplights. 

Comes with graphic and data pdfs, along with Sam Jones' Data Conversion macros. Available in Vectorworks versions 2008-2011. Vw2011 3D &quot;wysiwygy-ness&quot;; assigned to a focus point, the Spotlight 3D component articulates to it.

For more information, consult the &quot;3rd party services and add-on's&quot; in this Community Board Forum or contact the manufacturer directly.

FIELD TEMPLATE
310.832.4700
fieldtemplate.com
]]>
			</description>
			<pubDate>Fri, 02 Sep 2011 12:59:00 EDT</pubDate>
		</item>
		<item>
			<title>Re: Creating new instruments</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=159703#Post159703</link>
			<description>
			<![CDATA[<b>Posted by</b> Jackalope:<br />
			Yes! Success. I had to move the symbol to the Top level to edit, but it worked very well. My last step is to figure out the beam and field angles for these fixtures and I am set. I haven't tackled the 3D component yet, but will try that a little later.

Thank-you for your help.]]>
			</description>
			<pubDate>Thu, 01 Sep 2011 22:18:09 EDT</pubDate>
		</item>
		<item>
			<title>Re: Lighting Curtains</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=159561#Post159561</link>
			<description>
			<![CDATA[<b>Posted by</b> jneufeld:<br />
			Thanks Nicholas, much appreciated
]]>
			</description>
			<pubDate>Mon, 29 Aug 2011 07:15:40 EDT</pubDate>
		</item>
		<item>
			<title>Re: Rotating Pipes In VW2011</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=159549#Post159549</link>
			<description>
			<![CDATA[<b>Posted by</b> Ian R Mills:<br />
			Maybe it is better if I describe what I was trying to do. I was attempting to take a 20ft pipe from the resource browser and set it with a lower elevation of 12ft and an upper elevation of 15ft at a 45° to the Y-axis. 

What I ended up doing was creating a 20ft cylinder, and rotating it 10° on the z-axis. I then used that to create a symbol, edited the 2D properties, and viola I have my new pipe at the angle I wanted. Converted it to a Lighting position and have lights hung off of it.]]>
			</description>
			<pubDate>Sun, 28 Aug 2011 15:13:34 EDT</pubDate>
		</item>
		<item>
			<title>Re: Ganging Tool Question</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=159465#Post159465</link>
			<description>
			<![CDATA[<b>Posted by</b> michaelk:<br />
			Assuming you are using vw2011 and the stock ganging tool....

You may have found a bug.

To fix it:

1.  Make sure nothing is selected.  Check that the OIP says &quot;No Selection&quot;

2.  In the Attributes Palette make sure the arrows are turned off for both sides.

3.  Tools &gt; Utilities &gt; Reset All Plug Ins.  Accept the ominous warning.

If the drawing is really big and you don't want to risk having it go through every instrument and take a long time, you can just select the affected ganging objects and force them to reset by changing any parameter in the OIP and changing it back.  (i.e., click Show Label twice).

The ganging tool seems to take on whatever the default marker setting is when it is inserted or reset.  But the markers cannot be changed directly when the the object is selected.


mk



 ]]>
			</description>
			<pubDate>Thu, 25 Aug 2011 14:22:19 EDT</pubDate>
		</item>
		<item>
			<title>Re: paperwork</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=159418#Post159418</link>
			<description>
			<![CDATA[<b>Posted by</b> Shac23:<br />
			After creating Channel hookup I noticed I forgot to label some units. If I change it in the paperwork sheet does it update to the plot automatically? ]]>
			</description>
			<pubDate>Wed, 24 Aug 2011 16:18:06 EDT</pubDate>
		</item>
		<item>
			<title>Re: Label legend</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=159396#Post159396</link>
			<description>
			<![CDATA[<b>Posted by</b> Damien Cooper:<br />
			Hi,

is there a way to lock the ch and colour to the ends of the luminaries so when they rotate the ch stays near the base and the colour follows the nose? I realise I can make multiple label legends but if you could lock into the base of the lamp or the nose it would save so much time.

thanks

DC]]>
			</description>
			<pubDate>Wed, 24 Aug 2011 03:50:26 EDT</pubDate>
		</item>
		<item>
			<title>Re: Turn a lighting device on</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=159390#Post159390</link>
			<description>
			<![CDATA[<b>Posted by</b> Nicholas Kargel:<br />
			Thanks.  I suppose somewhere there was something that would have told me where those options had moved to.  In my defense, I did a fair amount of looking in the help system before coming here.]]>
			</description>
			<pubDate>Tue, 23 Aug 2011 21:18:26 EDT</pubDate>
		</item>
		<item>
			<title>Re: Issues with Curser not near selection</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=159284#Post159284</link>
			<description>
			<![CDATA[<b>Posted by</b> kboshart:<br />
			I am a student running on the student edition of Vectorworks 2011. I just installed the program the other day to finished up a project for class. But i found that when I opened the 2010 document into the 2011 program my curser would be over a light, but the program would select a random light elsewhere on the drawing. I have turned off all the snaps and hidden snaps but it is no use. I have used the touchpad to try and select lights with no success, along with two different wireless mice. 

I am running off of OS X on a Macbook with an external display (I have disconnected this as well and ran off the computer's built in monitor with no success). 

I am starting to wonder if it is a import glitch or if when i downloaded the program from Vectorportal something didn't catch. 

It is only being stubborn about the lighting symbols, the architecture and the labels are easily selected without a hassel. 

I thank any help i can get.

K Boshart
Ithaca '12 
Theatrical and Event Ligh]]>
			</description>
			<pubDate>Sun, 21 Aug 2011 09:56:45 EDT</pubDate>
		</item>
		<item>
			<title>Re: NEED A CAD ENGINEER!</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=159248#Post159248</link>
			<description>
			<![CDATA[<b>Posted by</b> BuildingDesignConsultant:<br />
			[quote=Pat Stanford]

What we do not understand is why you feel the need to browbeat another user based on (what I think) is a misinterpretation of something on an outside web site.

I am posting this of my own volition, not in my role of moderator.

 [/quote]

Heres some good advice(pointers) given to me by my first year professor.When you turn up to a structural accident
1.Dont turn up in a Bentley
2.Dont wear a Zegna suit and gold Rolex
3.Dont get out of the car laughing while talking on a mobile
4.When they ask you what engineering school you went to?
Dont say anything
...you will be on the front page of tommorrows newspaper
These days they track down some photo of you drunk during your freshman years and post your engineering grades along side......from an outside website.
Hmmm... the trash talk might turn into crash talk - get the gist]]>
			</description>
			<pubDate>Fri, 19 Aug 2011 20:07:44 EDT</pubDate>
		</item>
		<item>
			<title>Re: Editing Lighting Position Label</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=159198#Post159198</link>
			<description>
			<![CDATA[<b>Posted by</b> Krokodil:<br />
			well… no.
This affects only the size of the first title word. All the following text exceeds the label box.
Any solution?]]>
			</description>
			<pubDate>Thu, 18 Aug 2011 19:18:00 EDT</pubDate>
		</item>
		<item>
			<title>Re: Video Screen Image</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=159092#Post159092</link>
			<description>
			<![CDATA[<b>Posted by</b> C. Andrew Dunning:<br />
			Nicholas -

Learning something isn't a bad thing.  Sing out if you need any more help.

]]>
			</description>
			<pubDate>Mon, 15 Aug 2011 22:49:10 EDT</pubDate>
		</item>
		<item>
			<title>Re: Custom screen image</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=159091#Post159091</link>
			<description>
			<![CDATA[<b>Posted by</b> C. Andrew Dunning:<br />
			Josh -

Great to know all is good, now...

]]>
			</description>
			<pubDate>Mon, 15 Aug 2011 22:47:21 EDT</pubDate>
		</item>
		<item>
			<title>Re: Font on Lighting Positions Text</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=159063#Post159063</link>
			<description>
			<![CDATA[<b>Posted by</b> sross:<br />
			If you are using VW Calltool for your boxes, there are various properties you can select for them. The bubble shadow is one of them. Add on LandruNoteBox also has this function.


Steve]]>
			</description>
			<pubDate>Mon, 15 Aug 2011 07:38:18 EDT</pubDate>
		</item>
		<item>
			<title>Re: Error:_3243 X</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=159009#Post159009</link>
			<description>
			<![CDATA[<b>Posted by</b> allannathan:<br />
			Hi Pat,

Thanks for the response. 

I have VW Spotlight 2011 w/ Renderworks. Worksheet is generated via SPOTLIGHT&gt;REPORTS&gt;GENERATE PAPERWORK.

Mac OSX 10.6.8
Model Name:	Mac Pro
Model Identifier:	MacPro3,1
Processor Name:	Quad-Core Intel Xeon
Processor Speed:	2.8 GHz
Number Of Processors:	2
Total Number Of Cores:	8
L2 Cache (per processor):	12 MB
Memory:	6 GB
Bus Speed:	1.6 GHz


NVIDIA GeForce 8800 GT:

  Chipset Model:	NVIDIA GeForce 8800 GT
  Type:	GPU
  Bus:	PCIe
  Slot:	Slot-1
  PCIe Lane Width:	x16
  VRAM (Total):	512 MB
  Vendor:	NVIDIA (0x10de)
  Device ID:	0x0602
  Revision ID:	0x00a2
  ROM Revision:	3233
  Displays:
ASUS VH222H:
  Resolution:	1920 x 1080 @ 60 Hz
  Pixel Depth:	32-Bit Color (ARGB8888)
  Display Serial Number:	8ALMTF114194
  Main Display:	Yes
  Mirror:	Off
  Online:	Yes
  Rotation:	Supported
ASUS VH222H:
  Resolution:	1920 x 1080 @ 60 Hz
  Pixel Depth:	32-Bit Color (ARGB8888)
  Display Serial Number:	8ALMTF114430
  Mir]]>
			</description>
			<pubDate>Fri, 12 Aug 2011 13:17:02 EDT</pubDate>
		</item>
		<item>
			<title>Re: Rotating Hybrid 2D/3D Symbols</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=158979#Post158979</link>
			<description>
			<![CDATA[<b>Posted by</b> allannathan:<br />
			Keep your hybrid symbol as a hybrid. Just convert it to an instrument THEN set 3d orientation.

1) select your speaker
2) spotlight&gt;object conversion&gt; convert to instrument
3) in your object info palette, scroll down to the bottom and check &quot;Set 3d Orientation&quot;
4) play around with your X Rotation and Y rotation values
5) do your happy dance]]>
			</description>
			<pubDate>Thu, 11 Aug 2011 18:50:32 EDT</pubDate>
		</item>
		<item>
			<title>Re: Keeps Crashing</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=158948#Post158948</link>
			<description>
			<![CDATA[<b>Posted by</b> DannyNyc:<br />
			Sure Im using a toshiba Pentium dual core 4400 2.2 ghz
windows 7 64 bit and its the full student version of vectorworks
I got the laptop about a year ago.
I spoke to a friend who offered to give me a copy of an older version of vectorworks he is using that seems to be stable but i would ratrher try to fix this if i could instead.
Thanks!]]>
			</description>
			<pubDate>Thu, 11 Aug 2011 10:06:34 EDT</pubDate>
		</item>
		<item>
			<title>Re: Draw Beams lines invisible</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=158831#Post158831</link>
			<description>
			<![CDATA[<b>Posted by</b> michaelk:<br />
			Nope.

You're right.  It doesn't work with G1050 (or R132 or R119 or ...)

I was testing it with L218.


bummer.


]]>
			</description>
			<pubDate>Tue, 09 Aug 2011 13:43:37 EDT</pubDate>
		</item>
		<item>
			<title>Re: Light trees/ speaker stands</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=158816#Post158816</link>
			<description>
			<![CDATA[<b>Posted by</b> Shac23:<br />
			A light tree/ pipe and base Or boom with a 4ft cross pipe on the top.]]>
			</description>
			<pubDate>Tue, 09 Aug 2011 11:56:36 EDT</pubDate>
		</item>
		<item>
			<title>Re: Illuminated Lenses and Lit Fog options</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=158655#Post158655</link>
			<description>
			<![CDATA[<b>Posted by</b> Namnik:<br />
			I stumbled across a very easy way of showing illuminated lenses.
Edit the default instrument texture of your fixture to have a backlit reflectivity.
Once you have done this, the lense lights up. This only works on moving yoke fixtures.

Ryan

VW 2011 Designer+RW
OS 10.6.7 MacBook Pro
http://www.gearhouse.co.za
]]>
			</description>
			<pubDate>Thu, 04 Aug 2011 07:32:24 EDT</pubDate>
		</item>
		<item>
			<title>Re: Spotlight Workflow</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=158645#Post158645</link>
			<description>
			<![CDATA[<b>Posted by</b> C. Andrew Dunning:<br />
			[quote=ChadL]I don't know what Red Symbols are, can you explain?[/quote]

Sure...

Insert a PIO and make any settings changes you'd like.  Create a Symbol from that PIO, making sure &quot;Convert to Plug-in Object&quot; is toggled on in the &quot;Creat Symbol&quot; dialog.  The Symbol that is created will be red in the Resource Broswer.  When you insert that Symbol, all of the settings changes you made will carry through and the object will be returned to its PIO state.  This can be quite helpful for things like memorizing text locations and 3D orientations for Lighting Devices or different stock Video Screen settings.

Make sense??
]]>
			</description>
			<pubDate>Wed, 03 Aug 2011 21:03:04 EDT</pubDate>
		</item>
		<item>
			<title>Re: focus tool</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=158627#Post158627</link>
			<description>
			<![CDATA[<b>Posted by</b> michaelk:<br />
			Don't put the new symbol in the library.  Bring it straight into your drawing.  Make it active in the resource browser.  Use the Replace with Active Symbol button in the OIP to replace the old symbols with the new ones.


hth


mk

]]>
			</description>
			<pubDate>Wed, 03 Aug 2011 12:37:32 EDT</pubDate>
		</item>
		<item>
			<title>Re: Importing pdf documents to Spotlight?</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=158571#Post158571</link>
			<description>
			<![CDATA[<b>Posted by</b> m. daszenies:<br />
			Note that PDF pages are high-level objects. That means that they can be ungrouped, and you can use parts of them for your design and delete other you don't need.]]>
			</description>
			<pubDate>Mon, 01 Aug 2011 23:18:50 EDT</pubDate>
		</item>
		<item>
			<title>Re: Rotate Text in VW2011 SP4</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=158494#Post158494</link>
			<description>
			<![CDATA[<b>Posted by</b> michaelk:<br />
			File &gt; Document Settings... &gt; Document Preferences &gt; Display Tab &gt;  UNcheck Adjust Flipped Text


hth


mk

]]>
			</description>
			<pubDate>Sat, 30 Jul 2011 11:32:57 EDT</pubDate>
		</item>
		<item>
			<title>Re: Video projector</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=158473#Post158473</link>
			<description>
			<![CDATA[<b>Posted by</b> JBenghiat:<br />
			If you're just looking to see if the object is in the projection cone, make sure &quot;show projector cone&quot; is checked and just analyse your drawing in wireframe.

-Josh]]>
			</description>
			<pubDate>Fri, 29 Jul 2011 16:23:45 EDT</pubDate>
		</item>
		<item>
			<title>Re: Looking for Stageline sam 550 or apex 5040 - model file anyone?</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=158300#Post158300</link>
			<description>
			<![CDATA[<b>Posted by</b> somerfeld:<br />
			Looking for Stageline sam 550 or apex 5040 - model file anyone?

or anyother simular mobile stage titan5040 or megastage pro50 or 5550]]>
			</description>
			<pubDate>Sun, 24 Jul 2011 17:22:31 EDT</pubDate>
		</item>
		<item>
			<title>Re: Frustrated</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=158206#Post158206</link>
			<description>
			<![CDATA[<b>Posted by</b> JBenghiat:<br />
			Dave,

There are lots of ways to refine search criteria, but the correct combination depends on that exactly you are trying to count and how you composed your position.  Are you counting individual segments or total lengths?  Do you want a count of all hardware, corner blocks, etc, or is that something the shop determines for you.

Doing a quick test, if I make a position of 8 truss segments, create a report looking for the Straight Truss record, search in symbols and plug-in objects, I get an accurate count -- but this may not be what you are trying to do.

Feel free to post a file if that would help you explain.

-Josh]]>
			</description>
			<pubDate>Fri, 22 Jul 2011 11:08:39 EDT</pubDate>
		</item>
		<item>
			<title>Re: How to build a set piece symbol so each instance has new image?</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=158140#Post158140</link>
			<description>
			<![CDATA[<b>Posted by</b> Pat Stanford:<br />
			Michaels idea of multiple classes inside a single symbol will only work if you only need to show one symbol at a time.

Symbols are designed so that every instance is the same.

What you really need is Plug-In Objects instead of symbols. That way you get the benefit of parts being the same, but each instance having parameters that can be changed.

How many objects are you talking about? How complicated are the objects? Is this a one-time thing, or is this something that will be used over and over? Do you only need the 3D or do they need to be hybrid objects that show differently in Plan view.

The answers to the above questions will help determine if it makes sense to try and make PIOs or not.]]>
			</description>
			<pubDate>Thu, 21 Jul 2011 14:15:54 EDT</pubDate>
		</item>
		<item>
			<title>Re: Grouping classes?</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=158094#Post158094</link>
			<description>
			<![CDATA[<b>Posted by</b> Benson Shaw:<br />
			Another Turn off the Snaps hint

Press &amp; hold the tilda key to temporarily turn off all snaps until the key is released.  On a US keyboard, it's the key above Tab and to left of the numeral 1 key.

-B]]>
			</description>
			<pubDate>Wed, 20 Jul 2011 13:03:46 EDT</pubDate>
		</item>
		<item>
			<title>Re: Ram Hog - What's the deal?</title>
			<link>http://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&amp;Number=158033#Post158033</link>
			<description>
			<![CDATA[<b>Posted by</b> rDesign:<br />
			I have noticed this happening also in Vw2010, so I don't think it's the Cinerender chunk. This doesn't answer your question, but it might help release the RAM:  [url=http://www.activata.co.uk/ifreemem/]iFreeMem[/url]
HTH,
Tim]]>
			</description>
			<pubDate>Tue, 19 Jul 2011 11:46:39 EDT</pubDate>
		</item>
	</channel>
</rss>
